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Re: possibly one of the dumbest questions ever, bu
[Re: ello]
#62073
01/18/06 10:56
01/18/06 10:56
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Joined: Mar 2003
Posts: 4,427 Japan
A.Russell
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Expert
Joined: Mar 2003
Posts: 4,427
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Go to the NVidea site and check their Photoshop plugins and game development tools. They have an excellent dds exporter that you can run as a stand-alone, too.
@Ventilator: That is awesome. Can I have this tool too, please?
Last edited by A.Russell; 01/18/06 11:02.
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Re: possibly one of the dumbest questions ever, bu
[Re: JetpackMonkey]
#62076
01/18/06 12:16
01/18/06 12:16
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Joined: May 2002
Posts: 7,441
ventilator
Senior Expert
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Senior Expert
Joined: May 2002
Posts: 7,441
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here it is: modelsplitter.zip ~ 45kb just drag the model you want to split onto the exe in the explorer! each group of the model will be exported as separate model then. notes: - it is only compatible with 3dgs 6.4 or above
- the mdl7 format stores no transformation information but just raw vertex coordinates so in wed the split models will have 0 0 0 rotation, 1 1 1 scale and i set their position to the mean of the groups vertices
- it probably won't handle models with embedded shaders (didn't care about that)
- i haven't tested it with models with external textures but this shouldn't be a problem
i hope it's helpful!
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Re: possibly one of the dumbest questions ever, bu
[Re: ello]
#62078
01/18/06 14:29
01/18/06 14:29
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Joined: Mar 2003
Posts: 4,427 Japan
A.Russell
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Joined: Mar 2003
Posts: 4,427
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Ello, the page is here: http://developer.nvidia.com/object/nv_texture_tools.htmlVentilator, thank you very much. Edit. I'm having trouble making it work. I've got an MD7 file with two groups. When I open your program I get a dos window that says: Quote:
Model splitter 6.01 (c) Thomas Oppl
No file name specified!
Model splitter 6.01 (c) Thomas Oppl
Dragging and dropping my file onto this window or pushing any button just makes the window close.
Last edited by A.Russell; 01/18/06 14:48.
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Re: possibly one of the dumbest questions ever, bu
[Re: ello]
#62080
01/18/06 14:53
01/18/06 14:53
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Joined: Mar 2003
Posts: 4,427 Japan
A.Russell
Expert
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Expert
Joined: Mar 2003
Posts: 4,427
Japan
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I might have been mistaken about that, but I think there is a plugin for Cinema 4d. Try here: http://www.remotion4d.netI have heard that it doesn't support the alpha channel, but otherwise good.
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Re: possibly one of the dumbest questions ever, bu
[Re: A.Russell]
#62082
01/18/06 22:14
01/18/06 22:14
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Joined: May 2002
Posts: 7,441
ventilator
Senior Expert
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Senior Expert
Joined: May 2002
Posts: 7,441
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Quote:
Dragging and dropping my file onto this window or pushing any button just makes the window close.
you have to drag it onto the exe file in the explorer. this runs the program on the model.
Quote:
Hey Ventilator, would it be tricky to add a feature to the converter where you right click on the MDL file and there would be an option like "Split with Modelsplitter"? Or is that not possible with command-line apps like this one?
it would be possible but i don't know how. but you could try this: right click a mdl -> open with -> browse for and choose modelsplitter.exe -> then you should have modelsplitter.exe in the "open with" menu besides med from now on
Quote:
(P.S I have a model which modelsplitter somehow can't handle (but it's a pretty big and complex one) so I'll mail it to you soon..)
there seems to be a memory leak which could cause problems for models with lots of huge internal textures! i will upload a fixed version soon... if you have enough ram the old version should work fine though! <edit> a new (hopefully) fixed version is up now! please tell me if it works! </edit>
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