I just tried the demo - it's really amazing. What stunned me was the ability to render the shadowmaps on the 3D view, and continue working with the shadowmapped blocks!

It feels quite intuitive. Yet, I couldn't find some things:

For instance, in WED, you define when surfaces are SMOOTH or not. For example, the sides of a cylinder (commercial and pro versions only).

Is there something like that in 3dws, or objects look always blocky?

Also, are there duplicators or other tools? for instance, to make the ladder you just showed here.



As a suggestion for the future - it would be nice if you could do some editing in the 3d (perspective) view. Currently it's more like a navigatable window, in which you can only select objects. WED users are used to modify blocks in the 3D window, and now a new transform gizmo was added, making that better.

Good work!