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Re: Motion blur
[Re: PAS]
#63244
02/05/06 22:48
02/05/06 22:48
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Joined: Nov 2003
Posts: 1,380 Switzerland; Zurich
Sebe
Serious User
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Serious User
Joined: Nov 2003
Posts: 1,380
Switzerland; Zurich
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Quote:
in the sphere-engine of mat_aufderheide
PAS
Really? I thought there was "only" a Bloom shader, but maybe there has been an update o_O
Anyway, here's a Motionblur from the Wiki (which doesn't use a shader, just simple render to texture - works with Pro only)
http://www.coniserver.net/wiki/wikisecure/index.php/RealtimeBlur
Edit: Sorry, that's just the Blur version of it - the Motion Blur one works with multiple render to textures which move a bit slower than the camera => some kind of motion blur effect.
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