Quote:

in the sphere-engine of mat_aufderheide



PAS




Really? I thought there was "only" a Bloom shader, but maybe there has been an update o_O

Anyway, here's a Motionblur from the Wiki (which doesn't use a shader, just simple render to texture - works with Pro only)

http://www.coniserver.net/wiki/wikisecure/index.php/RealtimeBlur

Edit: Sorry, that's just the Blur version of it - the Motion Blur one works with multiple render to textures which move a bit slower than the camera => some kind of motion blur effect.