1 registered members (monarch),
1,259
guests, and 5
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Motion blur
[Re: Matt_Coles]
#63253
02/07/06 00:46
02/07/06 00:46
|
Joined: Feb 2003
Posts: 195
slacker
OP
Member
|
OP
Member
Joined: Feb 2003
Posts: 195
|
|
|
|
Re: Motion blur
[Re: Matt_Coles]
#63255
02/07/06 08:47
02/07/06 08:47
|
Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
|
Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
|
Matt_Coles: Did you ever think about creating "Sylex for Dummies"? I would love some product that works easily just with a few actions and events. With that I could play with all these nice effects in my scenes and with my models and I do not have to care about programming Sylex. I would pay for that. Besides that I could give you models and textures (as you can see in my signature).
Models, Textures and Games from Dexsoft
|
|
|
Re: Motion blur
[Re: Machinery_Frank]
#63256
02/07/06 11:40
02/07/06 11:40
|
Joined: Jul 2003
Posts: 893 Melbourne, Australia
Matt_Coles
User
|
User
Joined: Jul 2003
Posts: 893
Melbourne, Australia
|
I was posting a reply about an hour ago here, and my LCD monitor dyed, so now I'm plugged into the TV . Ok, @frank g -Like my shader collection. Yeah, I've been thinking about that, it wouldn't be that hard as all the code is sitting in a folder all nice and clean. I'll do it, you'll prob see the scripts on Sat. I'll post them back here, they'll be free and easy to incorporate for everyone . I just hope I can get a new monitor before then so I can check the code (can't stand TV resolutions!). Regards, Matt Coles P.S. I'll have to find the small bug with the motion blur. It works, but the objects run away off the screen lol! I only got it working yesterday when I read the thread and saw how cool it looked in Project Offset. Shouldn't be a big deal. Sylex's bloom works beautifully and doesn't really eat up the frame rate!
|
|
|
Re: Motion blur
[Re: William]
#63258
02/07/06 12:15
02/07/06 12:15
|
Joined: Jul 2003
Posts: 893 Melbourne, Australia
Matt_Coles
User
|
User
Joined: Jul 2003
Posts: 893
Melbourne, Australia
|
In short - Half the features don't work, the other half do. It wasn't released in english ever, so that's why it has been a little hard for me to pick up on it. All the features that don't require the dll to load external textures work. (ie mirrors, motion blur, hdr, monochrome and bloom. The ones that don't work are soft shadows (XeXeS deleted them from the plugin as they would only work with A6.4), fresnel water, and post processing effects that need external textures. XeXeS has said he is going to release an english manual in the next few weeks, as well as a new version of Sylex with all feauters working. But who can really tell if that will happen. Bit Dodge, but working screens: Motion Blur: Bloom: Regards, Matt Coles
Last edited by Matt_Coles; 02/07/06 12:28.
|
|
|
|