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Sylex Examples :) #63574
02/11/06 01:51
02/11/06 01:51
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline OP

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Matt_Coles  Offline OP

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Joined: Jul 2003
Posts: 893
Melbourne, Australia
Here are some small examples from my collection of Sylex 3
I couldn't add all the features and fix the small bugs because my monitor blew up and now I'm working off the TV till I can afford a new one, but I promised to release something today so here it is:
version 0.5 of the sylex example pack
I will increase the library soon and fix the small prob with Motion Blur
This pack contains motion blur and bloom, and render camera

Sylex Examples

Hope you enjoy,

Matt Coles


P.S. there are some screens on the motion blur topic in the shaders forum

Re: Sylex Examples :) [Re: Matt_Coles] #63575
02/11/06 03:49
02/11/06 03:49
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Your server is too slow.

Re: Sylex Examples :) [Re: XNASorcerer] #63576
02/11/06 05:04
02/11/06 05:04
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
no its not,i downloaded with 180kb/s o_O thats good enough


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Sylex Examples :) [Re: Captain_Kiyaku] #63577
02/11/06 05:46
02/11/06 05:46
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
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Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
I have a very good connection and it took me 1 our.

Re: Sylex Examples :) [Re: XNASorcerer] #63578
02/11/06 06:35
02/11/06 06:35
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline OP

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Matt_Coles  Offline OP

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Joined: Jul 2003
Posts: 893
Melbourne, Australia
That doesn't seem right. The server puts out around 360kb/s in Australia, and it should be DS_Kihakus speed outside the country. Maybe my host company had some maintenance or your ISP did.
Can anyone else confirm the slow connection?

Re: Sylex Examples :) [Re: Matt_Coles] #63579
02/11/06 08:20
02/11/06 08:20
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

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TWO  Offline

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T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
*g* 12 secs to download.
But it´s nothing specal yet, just for peoples who don´t know how to implent slx3

Xpresso

Re: Sylex Examples :) [Re: TWO] #63580
02/11/06 14:27
02/11/06 14:27
Joined: Sep 2005
Posts: 357
Florida
Hellcrypt Offline
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Hellcrypt  Offline
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Joined: Sep 2005
Posts: 357
Florida
Wow that's a cool blur, except I do not see the bloom effect at work.


I do not solve problems.... I prevent them.
Re: Sylex Examples :) [Re: Hellcrypt] #63581
02/11/06 16:21
02/11/06 16:21
Joined: Jun 2005
Posts: 4,875
broozar Offline
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broozar  Offline
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Joined: Jun 2005
Posts: 4,875
huh? what´s too see there? a blurred cbabe, is it right - or is my GraCard wrong again?

[edit]

yeah, that´s exactly what i experience, DS_etc.
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|
v

Last edited by DaBro0zar; 02/11/06 17:13.
Re: Sylex Examples :) [Re: broozar] #63582
02/11/06 16:57
02/11/06 16:57
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
well i just see a whole blured level, like everything is un-sharp.
it doesnt look like a mothin blur shader o_O and i cant see any bloom.


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Sylex Examples :) [Re: Captain_Kiyaku] #63583
02/11/06 23:37
02/11/06 23:37
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline OP

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Matt_Coles  Offline OP

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Joined: Jul 2003
Posts: 893
Melbourne, Australia
It's the motion blur shader simply turned on for fullscreen. This is the example Sylex 3 gave us. It is one of the few problems I'm having with Sylex, This is going to be fixed soon hopefully. Just turn off activate_motionblur in your main script, the bloom effect can be increased by the sun in WED and by the script (read the readme file).

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