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Re: "Lived" FPS Game by Alienpac Software(Screens)
[Re: PHeMoX]
#64195
11/24/06 00:58
11/24/06 00:58
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Joined: Jun 2006
Posts: 96
Straight_Heart
Junior Member
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Junior Member
Joined: Jun 2006
Posts: 96
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These screens may not look like Unreal 3, but they sure are pretty looking. Why do people complain when a game requires a graphics card better than the one they have to run? Go to your local retailer and play the demo. If you dont like the game, you dont have to upgrade. Is bad word of mouth painting the game as flashy with no substance? Dont upgrade. Maybe theres a reason why these games sell, maybe people actually do have the money to upgrade for a game and games to come.
I dont see how this is different than Quake 1 requiring a graphics accelerator to run. This was revolutionary at the time, but now look at every computer now. You basically need to have a GPU of some sort nowadays. Now you need a GPU with whatever pixel shader hoo-hah to run the coolest looking games. And beleive me when I say this, I have a crap video card and I dont feel "out of the loop" and "poor" to buy a new graphics card.
Frank_g your stuff looks nice.
"That sounds not like appreciation. It sounds like it could be done in a few minutes, easy dumb stuff, you could do it if you would like that style but hey, fortunately you don't like it"
No its kinda like an abbreviated version of what Im trying to say. When someone says they want to "make a game", they just enveloped about a million different aspects of game development into 3 words. 3 simple words entitles modelling, animation, texturing, sound, story, testing and etc. Yet they arent belitting the process of game development are they? You think I am berating the process, but I am not, its more the style thats being used over again. Doom 3 "kinda" started that style, and everyone follows. It's the same with cel shaded characters/environments, bullet time in film, and talking animals in countless animated movies.
"There were no appreciation at all as if you could do all that better than the artists out there"
where are you getting this information? Please tell me if there is some hidden text I had put into my post, because I cant find it. Once again a developer brings into question the "talent" of the person critiquing. My talent has nothing to do with my opinion. No one's talent should.
You're not as unique as you think you are, try again.
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Re: "Lived" FPS Game by Alienpac Software(Screens)
[Re: sinnlos]
#64198
11/24/06 11:13
11/24/06 11:13
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Joined: Nov 2005
Posts: 149 Vienna, Austria
Edgecrusher
Member
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Member
Joined: Nov 2005
Posts: 149
Vienna, Austria
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Thats just Pro work For a second or 2 i had mistaken it with crysis Respect, keep up the great work
A6 Commercial
A7 Commercial
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Re: "Lived" FPS Game by Alienpac Software(Screens)
[Re: Edgecrusher]
#64199
11/24/06 11:19
11/24/06 11:19
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Joined: Oct 2004
Posts: 1,856
TheExpert
Senior Developer
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Senior Developer
Joined: Oct 2004
Posts: 1,856
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Very good green plants , only greens leaves look top. the ground texture is bad , simple, why not use multitexturing to mix grass and dirt for the floor ? trunk textures of trees seems low detail and not very detailled , you've just scaled down UV to make it look like it was detailled. Well i always criticize in the bad way ! But it's simple a scene demonstrating very good 3D leaves nothing else so why people say top notch etc ... it's only pro quality green leaves
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Re: "Lived" FPS Game by Alienpac Software(Screens)
[Re: TheExpert]
#64200
11/24/06 11:59
11/24/06 11:59
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Joined: May 2002
Posts: 2,541 Berlin
EX Citer
Expert
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Expert
Joined: May 2002
Posts: 2,541
Berlin
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Because "Expert", I want such a jungle, but I canīt get such a jungle. That is why itīs great work. Itīs absolutely out of reach of a common game creator. I love the first screenshot too. Canīt realy say if anything is different to the second. The trunktexture is good. And the ground texture is absolutely not bad. Maybe not absolutely perfect but for sure absolutely not bad. Donīt know how it looks in motion. Btw I thought these are crysis shots too
:L
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Re: "Lived" FPS Game by Alienpac Software(Screens)
[Re: EX Citer]
#64201
11/24/06 13:22
11/24/06 13:22
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Joined: Feb 2005
Posts: 1,785 Jesusland
Towelie
Serious User
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Serious User
Joined: Feb 2005
Posts: 1,785
Jesusland
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Wow, stunning. I've looked at them for about 5 minutes now and can only find good in them! Very nice.
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: "Lived" FPS Game by Alienpac Software(Screens)
[Re: Towelie]
#64202
11/24/06 13:38
11/24/06 13:38
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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I would keep the specular the way you've got it now, it looks really good.
@Straight_Heart: I think I've misunderstood some of your previous posts then.
Cheers
Last edited by PHeMoX; 11/24/06 13:39.
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Re: "Lived" FPS Game by Alienpac Software(Screens)
[Re: PHeMoX]
#64203
11/24/06 15:23
11/24/06 15:23
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
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Expert
Joined: Feb 2006
Posts: 2,185
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whoa, pretty, i like it my friend, the plants look incredible
- aka Manslayer101
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