OMG I finally figured this out after a few hours lol so just for anyone that sees this thread and wants to know the answer do the

activate sync skin s\election in options
select the faces in med no the skin editor
now say if u selected the front face of a cube go into the skin editor click md2 mapping and select front or back it depends on how u have the model positioned in 3d space, then click ok move the newly created skin box somewhere out of the way then do the same for all the other sides of it.

Then export to bmp paint it save it and then import it back "import skin image"
if u need help like me email me at smog890@hotmail.com

thanks for help shoreVietam