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A5 WED Map Size Limits #6464
08/07/01 05:54
08/07/01 05:54
Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
J
James Snydstrup Offline OP
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James Snydstrup  Offline OP
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Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
Anyone know what the map size limitations are in WED?

I thought it was 100,000 quants so you could go from +50,000 to -50,000. However, I have a map that really starts distorting bad about 30,000 quants from the center.

I see the next beta will allow a -bound parameter to be used to define the map size up to 500,000 quants. Will you actually be able to make a map this big useing WED blocks or only entities? The only reason I ask is that I now have severe distortion on my WED blocks only 30,000 quants from the center point when I thought you could go as high as +/- 50,000.

Re: A5 WED Map Size Limits #6465
08/07/01 06:19
08/07/01 06:19

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Anonymous
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Yes James you are right, here it is:

quote:

Map maximum values:

Map diameter (quants) 100000 (coordinate origin must be at center of map)


I am sorry but I have no idea how to solve your problem.
Marcus


Re: A5 WED Map Size Limits #6466
08/07/01 06:39
08/07/01 06:39
Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
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James Snydstrup Offline OP
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James Snydstrup  Offline OP
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Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
I have a road that is 30,000 quants long but it is made of 10 blocks.

The last road block distorts just on the end part of it.

The wierd thing is that if I add another road block the previous one no longer distorts but the new one will. If I add 3 new blocks none of them will distort except the last one. If I add 5 new blocks none of them will distort except the last one. However, the distortion only starts at about 30,000 quants from center. After that, it is always the last block that will distort.

I have tried useing shorter blocks, thicker blocks, but after 30,000 quants or so the last part of the last block always distorts.

Re: A5 WED Map Size Limits #6467
08/07/01 06:41
08/07/01 06:41
Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
J
James Snydstrup Offline OP
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James Snydstrup  Offline OP
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Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
This occurs on my dev machine and on my two test machines.

Win95/TNT16Mb
Win98/Voodoo16MB
Win2k/Radeon32MB


Re: A5 WED Map Size Limits #6468
08/07/01 07:01
08/07/01 07:01

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It sounds a bit funny, always the last block is misbehaving. Throw him out .
But the problem sounds not so well. I want to start a project with a huge area and I hope it won't happend to me.
I'm very sorry that I am not able to help you but I don't think it depends on your PC's.
Marcus

P.S.: Maybe it's because of the curvature of the earth


Re: A5 WED Map Size Limits #6469
08/07/01 07:59
08/07/01 07:59
Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
J
James Snydstrup Offline OP
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James Snydstrup  Offline OP
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Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
Marcus:

The problem is that if I throw the last block out then the 'new' last block starts doing the same thing.

No, I didn't compensate for the earths curvature..


Re: A5 WED Map Size Limits #6470
08/07/01 09:11
08/07/01 09:11
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
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Doug  Offline
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It's just a problem with blocks far away from the origin? If so, the new WED (coming "Real Soon Now"tm) should fix this problem.


Conitec's Free Resources:
User Magazine || Docs and Tutorials || WIKI
Re: A5 WED Map Size Limits #6471
08/07/01 09:24
08/07/01 09:24
Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
J
James Snydstrup Offline OP
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James Snydstrup  Offline OP
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Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
Doug:

Yes, just the blocks that are furthest from the orgin. I knew there was a problem with map blocks far from the orgin I just didn't think 27,000 to 30,000 quants was all that far but the problem always occurs with the 'furthest' block.

I will try the map again when the new map builder is released.


Re: A5 WED Map Size Limits #6472
08/08/01 20:51
08/08/01 20:51

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Does this problem affect terrain?

Re: A5 WED Map Size Limits #6473
08/08/01 21:44
08/08/01 21:44
Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
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James Snydstrup Offline OP
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James Snydstrup  Offline OP
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Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
r_gamer129:

If I remember I will throw some terrain out there at the 'outer limits' later today. I'll let you know how it turns out. It did not seem to effect entities but it sure does effect WED geometry. I was surprised since the WED documentation states maps up to 100000 quants are possible. Clearly this is not the case.


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