There's another trick than can be used to make it invisible - know the RGB color of the object then have a panel of that color on top. It's not easy to find the color due to it being transparent, but, given that I have the formulas for calculating transparency, I could do that.

I'll need at least 2 screenshots though, 3 is preferred for enhanced accuracy:

1. A black (0, 0, 0) panel beneath it (no overlay)
2. A white (255, 255, 255) panel beneath it
3. (optional - for enhanced accuracy), a gray (128, 128, 128) panel beneath it

From there, I can identify the color to ±1 color unit. Don't use JPG as JPG destroys the image. Use PNG or ZIP up the BMP files and upload the ZIP file.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials