I did anotehr example test for the semi transparent sort stuff.

with the new changes in MED. group parts of the model that will have OPAQUE skin. group triangles of the model that need an transparent skin. then apply differnt skin texture to each group


I duplicated the cube in the model itself, deleted teh faces where the 2 cubes meet. set each cube as a differnt group. one gave the 50% transparent white skin, other half gave is some bad wood texture I had ( differnt image formats btw. 32 bit tga and 24 bit bmp)

ill play around with anotehr example If I can find a nice car model, give its windows seperate grouing and apply a transpeent image