I have a problem with trees as entity-maps. I built trees with sprites.
Now I try to build a tree as an entity-map, in order to import it into my level as an object (in order to use LOD for it)
Everything is fine when I build my entity map, WED imports it and shows it correctly (sprite bounding boxes), but when I build my level and run it, the sprites are not there.
I put a normal WED block into the entity map for testing, the block shows up normally, just the sprites don't. (if I build the tree file as a level map and fly through, everything is there correctly.
All the stuff (wmps, wmbs, sprites, level) is in one directory, so that shouldn't be the problem.
Does anybody have an idea? Is there a trick for using sprites in entity maps?
Btw, here are my first A5 trees: (mdl trunk plus 13 sprites)
