var d3d_anisotropy = ;
var mip_shaded = ;
var mip_flat = ;


set these 3 values prior to any level loading ( usualy wher eyou also set your initial screen settings is good)

var d3d_anisotropy = 1;
var mip_shaded = 5;
var mip_flat = 5;

something like that to start then adjust as needed.