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Re: Why do people::.?
[Re: FoxHound]
#66979
03/18/06 21:22
03/18/06 21:22
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Joined: Oct 2003
Posts: 1,550 United Kingdom
indiGLOW
Serious User
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Serious User
Joined: Oct 2003
Posts: 1,550
United Kingdom
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Quote:
Agreeing with me is always a good thing to do.
Unless its agreeing to wait for the latest version of certain web related files Mr.Foxy keeps threatening to send you
One thing that has been mentioned in many other posts, and frankly can not be mentioned enough, is having design documents. If you don't plan out your project properly, yes many hours of writing, plotting and planning, schedules, assignments, outsourcing, inhouse developments, ....and basically if you don't have one BEFORE you start making your title, then your not serious about your project, so why be suprised when you fail? However it's mucher easier to say F$£$ING GS! is [insert obsenity here], that it was too much like hard work!
That said there are good arguments about the validity of GS as a AAA game engine and I suspect this debate will rage for some time yet.
Personally I think GS is a very, very good set of game development tools, its competativly priced and has a generally helpful community behind it. Make of that what you will
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