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Re: making terrain textures [Re: Blattsalat] #67250
03/19/06 21:09
03/19/06 21:09
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
a simple terrain with layers made in 5 minutes and exchangeable from bottom to top and vica verse:




Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: making terrain textures [Re: Blattsalat] #67251
03/20/06 02:37
03/20/06 02:37
Joined: Jul 2005
Posts: 409
T
Trev101524 Offline OP
Senior Member
Trev101524  Offline OP
Senior Member
T

Joined: Jul 2005
Posts: 409
wow, I could never do that in 5 minutes. But that is what i am working twoards. At this point, it is trial an error with all the different photoshop techniques and effects .

@ clone45

Sorry if it seemed like I ignored your offer, but i accidently deleted the textuers I was using, so i had to remake them, I will upload them as soon as I finish them.

Re: making terrain textures [Re: Trev101524] #67252
03/20/06 08:17
03/20/06 08:17
Joined: Feb 2005
Posts: 84
Istanbul, Turkey
D
dano Offline
Junior Member
dano  Offline
Junior Member
D

Joined: Feb 2005
Posts: 84
Istanbul, Turkey
This is kind of related so I didnt want to start a new thread-does anyone know how to go the next stage and add a seperate detail map to each texture on the trrain skins- (grassmap + grassdetail, stone map + stonedetail on same terrain)Ive just started using the MultiTerrain.wdl from 6.40 and its great but I cant seem to work out how to allocate a specific detail to a specific skinmap-have tried the "shared texture" option in the skin editor in MED and played around with the order and settings in the skin properties window in WED but not having much luck.

Thanks

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