Hi,
I'm a starter at shader and I wonder what shader is best for me.
At first I would like to create a FPS with technical and sci-fi textures. So I need a shader that makes the metal look real. I downloaded several textures such as:

and

and

I already have the normalmaps. I made them with Gimp.
Now I'd like to make them look real.
I downloaded Matt_Aufderheide's Pixelshader 2.0 and I noticed that I can't use static lights when I use this shader and only dynamic lights. So do you all work with dynamic lights and don't use staic lights at all. (and by the way: how can let a model with a dynamic light follow a path??)

Can anyone help me to find the best fx-file for me and can you give me some short advices?

EDIT: This is an example of what I want (game is doom3)


Thanks a lot
Locutus

Last edited by Locutus_of_Borg; 03/20/06 12:37.