I could make Hand to hand combal to, with swords, blocking and stuff.
But wipping the rocket-wielding Bot with a stick would look kind of
funny

The AI could also be used in a singleplayer-mission.
Whenever the enemy bots are activated by triggers.
Also a companion could join you then.
Im currently working on gamemodes, like CTF and Domination.
Scripted "Assault-Games" are possible too.
There are lot of things that need to be done additionally.
No pricing infos yet, as it still in development.
But I know that there are different kind of developer budgets here, and
needs of features.
So I would use a kind of Editioning, like
a Basic AI,
a more advanced AI,
And a custom made AI for larger productions.