I currently moved to Sweden for a while, and have to get my studies running here.
The thing is also, that I am not happy with the last 3dGS Updates, and dont like
developing with them. And certain inconsistancies can occur with the skripts that are
made with 6.31.
It would be probably more senseful to use the skripts within a closed project
for a specific shooter project that is build on the XSpire architecure from
the beginning. As it would be hard for newbees that dont know the architechture
to implement it into their stuff. It is not like implementating an effect skript.
Making a click and play shooter would be possible, but that basically means
to just be able to change the Levels, Model, Sounds and Grafix from a fixed shooter Game.
(Just like a typical MOD )
Making the AI to offer the ability to Customize all parts is very work intensive, and you should
rather look at what Aris is developing.
Given the time and effort to fully develop this, and the potential market (that is
not very big), it is not really
economical to develop it further for a public tool. It is fun for me to do AI,
but if it turns to beeing less fun and mostly work I require an appropriate compensation.