I am making a paintball shooter game but need to figure out how to make the paintballs fall with gravity instead of shooting straght as a laser beam.. I have no problem clearing and restarting the shooting aspect of my script (I am willing to do it right if I can).
The thing is, I actualy made it shoot paintballs, and infact made them follow gravity, but the problem is that every time I shoot, each new paintball shoots twice as fast and falls twice as fast as the ball before it, AND the other ball before it stops in mid air (make sense?)
Thx for reading my post, hope someone knows :-)