??? do you mean a sprite rotating with the player? If so, assign this action to it to make it stop:

action no_rotate
{
my.facing = off; // stops the automatic rotation
}

If not, have "on" instead of "off".

Another option is to add a tiny rotation to the sprite, 90.007 is as close as you'll get. If scaled, this will vary.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials