I tried fps_lock and other ones. Nothing. I'm also getting the case I had earlier with 6.40.2 - the frame rate seems to lock on powers of 2. I put fps_max at 60 and I was getting 32 fps. Set it to 68 and I was getting 64 fps. Setting it to 300 puts it at 256 fps. Setting it to 120 has 64, and 200 has 128. Here are some screenshots showing the effects:

Screenshot #1 - fps_max at 200, but 64 fps (which varies from 63 to 72)
Screenshot #2 - fps_max at 1200, but 275 fps (which varies from 25x to 31x)
Screenshot #3 - fps_max at 60 with fps_lock on, but getting 32 fps (which varies from 32 to 40 getting nowhere near 60)


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials