Hi
I posted more detailed questions in the other sections, but my main problem is why the setting of my.passable=off; is being ignored.

I have two models, one ball and one player. the player moves towards the ball and then simply passes through it. I have the passable box UN-CHECKED in their respective properties box.

I tried a test script for each model:
while(my.passable=off)
{
c_move(my, vector(0,0,-1), nullvector, activate_trigger);
wait(1);
}

and the while loops run ok.

any ideas Please, I'm tearing my hair out

Thanks


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