Hi
I posted more detailed questions in the other sections, but my main problem is why the setting of my.passable=off; is being ignored.
I have two models, one ball and one player. the player moves towards the ball and then simply passes through it. I have the passable box UN-CHECKED in their respective properties box.
I tried a test script for each model:
while(my.passable=off)
{
c_move(my, vector(0,0,-1), nullvector, activate_trigger);
wait(1);
}
and the while loops run ok.
any ideas Please, I'm tearing my hair out
Thanks