Hi,

What you wrote is certainly doable with GAs and NNs, you "just" need enough horsepower - today's computers should be alright - and a lot of time to make the game. I've played with different kinds of navigating creatures using GAs and/or NNs, mainly in C, so adding fighting behaviour is possible, though one shouldn't underestimate the complexity of questions/problems that will arise.

The time part is why I've always tried to find existing code to tinker with instead of reinventing the wheel again. At the moment my family situation with 2 small kids (and a wife) gives me about 1 hour own time every day, so don't hope too much from me in the near future . Then I also have a Roomba (robot vacuum) and a Parallax Boe-Bot that also are fun to program. Luckily my robot lawn mover is not programmable...

Anyway I'll try your GA code when (if) I get A7 to work. As I wrote in another thread, my computer freezes when running a game...

Cheers,
Thomas