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Re: Link thefunctions in script to player,enemy,en
[Re: Excessus]
#68461
03/28/06 13:42
03/28/06 13:42
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Anonymous
Unregistered
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Anonymous
Unregistered
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Quote:
Yes, you can assign the same action to as many entities as you want. The 'me' pointer in the action will always refer to the entity that the action was assigned to.
... and every entity gets his own instance of the action/function.
mercuryus
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