oh of course, sorry

Code:

action displayinfo1
{
Max2_MDL_001 = me;

while(1)
{
if(vec_dist(me.x, plBiped01_entity.x) > 150)
{
info1.string = " ";
}
else
{
info1.string = "this text appears when u get near the char";
}
wait(1); // i forgot that
}
}




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