Hmmm, thanks guys. Appreciate your candor. It sounds like things haven't progressed much on the multi-player side in over 3 years. Why is that? I would think it would be a MAJOR development focal area.

800 bucks is a lot to fork over without provisioning a working methodology. Has anyone gotten a working MP game beyond 4 players or is everything just totally solo?

Guess I need to start posting in the "Other Tools & Engines" area. That is a real shame. I was quite pleased with the results I was (finally) getting with A5 before I gave it up. I have some really good design docs, and a single player space game (doesn't EVERYONE) that is about 60% complete. It's playable, and runs well, but wouldn't amount to much without some serious AI and of course, multi-player. Stupid bots are only entertaining for a day or two.

Cheers!
Mark


People who live in glass houses shouldn't vacuum naked.