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Re: Xbox 360 Controller Support (Contribution)
[Re: DocJoe]
#69633
04/10/06 03:13
04/10/06 03:13
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Joined: Aug 2001
Posts: 2,320 Alberta, Canada
William
Expert
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Expert
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
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Quote:
And you can write with big letters onto your published game: "This game supports the new Xbox 360 controller interface!" If you publish your game tomorrow, you'll earn millions by writing onto the game: "NEW! NEW! NEW! GET THIS FIRST PC GAME SUPPORTING XBOX 360 CONTROLLERS BY THE NEW XBOX 360 CONTROLLER INTERFACE - GET THE PLEASURE - GET IT! GET IT! GET IT!!!!!"
lol, now just wait till the money rolls in eh. 
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Re: Xbox 360 Controller Support (Contribution)
[Re: William]
#69634
04/10/06 22:30
04/10/06 22:30
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
Senior Expert
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Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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DocJoe: You're using XInput right? Can I ask why? I know DirectX9 doesn't support a lot of the features of the XBox360 controller, but there are a couple 3rd party dlls that do (and they run on 9x,2K, and XP). I'm not saying using XInput is wrong, I'm looking forward to using it myself  , but I'm wondering if it is too soon...
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Re: Xbox 360 Controller Support (Contribution)
[Re: Doug]
#69635
04/13/06 07:34
04/13/06 07:34
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Joined: Aug 2003
Posts: 425
DocJoe
OP
Senior Member
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OP
Senior Member
Joined: Aug 2003
Posts: 425
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Yes, I use XInput. Naturally 3rd party tools sound interesting. 14 days ago I really didn't know anything about Xbox 360 controllers and I didn't heard about 3rd party tools. I was studying DInput when I stumble over XInput. What do you think about the concept of the dlllfunctions. Personally I like it and I like the values I can use (0 - 1000 - personally I hate the wdl joystick values -255 to +255). I think I have to add two functions for the hat: Xbox_hat_horizontal() and Xbox_hat_vertical(). Code:
define right, 1; define left, -1; //... if(Xbox_hat_horizontal(1) == right) { //turn to the right...} This should make the list of dllfunction complete.
Don't take the cake to the party.
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Re: Xbox 360 Controller Support (Contribution)
[Re: DocJoe]
#69636
05/02/06 16:45
05/02/06 16:45
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Joined: Jun 2004
Posts: 2,234 Wisconsin USA
FoxHound
Expert
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Expert
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
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This is beautiful.
I don't have and have never had an xbox controller, but for reasons I needed to get Tower to work witha 360 controller. So i was making builds and sending them to a friend who had the controller and tested it out as we went. By 8 builds we had fixed the entire game and added rumble.
Thanks a lot.
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Re: Xbox 360 Controller Support (Contribution)
[Re: William]
#69637
05/07/06 15:44
05/07/06 15:44
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Joined: Feb 2004
Posts: 71 Milky Way Galaxy...
JoeMama
Junior Member
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Junior Member
Joined: Feb 2004
Posts: 71
Milky Way Galaxy...
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Sry to ask a noobish ?, but is there a tut on how to get your char to move if you move the joystick on the controller and fire on A or such?
If death is only the beginning, then life must be the end... -me
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Re: Xbox 360 Controller Support (Contribution)
[Re: TeutonicDarkness]
#69641
05/16/06 01:30
05/16/06 01:30
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Joined: Jul 2004
Posts: 311
Aaron
Senior Member
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Senior Member
Joined: Jul 2004
Posts: 311
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Hi is their any plug-in's for the xbox remote control or the playstation remote control out thier that work's with 3dgamestudio? if their isn't I think someone should make one. Becuse I don't have xbox 360 or the xbox360 remote control. I have an xbox and the 1st playstation which I have the playstation remote controls and also the xbox remote control.
also I am using windows 98 second edition is it possible to use the driver with windows 98 second edition? I plan on getting a new computer next year and I am going to get windows vista.
I have a problem when I made a huge outdoor level and I ran it in the test mode in the high def option my computer crashed when I moved the plaver during play mode of the level, I guessed the level was too graphic for my computer or took too much ram, but ever since I did that at bootup with my computer booting windows 98 at startup of the os my computer keep's on crashing, after like 10 or 20 times of turning my computer on and off if would work and boot correctly. would this mean my RAM is bad or I damage my graphic card? Would it be possible to damage your ram or graphic card if it can't handel the game.
Thanks for your time.
Last edited by Aaron; 05/16/06 03:41.
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Re: Xbox 360 Controller Support (Contribution)
[Re: PHeMoX]
#69642
06/04/06 03:09
06/04/06 03:09
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Joined: Jul 2004
Posts: 311
Aaron
Senior Member
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Senior Member
Joined: Jul 2004
Posts: 311
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Hi I found a xbox remote control driver, but how could I make a script plug-in for 3d gamestudio for use as a joystick? Also I want to know how I would make a script for 3dgamestudio to see a playstation remote control. I am using xbcd for an xbox and a playstation driver for the usb connections of the remote controls. thanks for your times.
Last edited by Aaron; 06/04/06 03:26.
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