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Re: Daemonica [Re: bredebrothers] #69685
04/05/06 10:01
04/05/06 10:01
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
get the game thro remedy to get it to finland ^^


"Yesterday was once today's tomorrow."
Re: Daemonica [Re: bredebrothers] #69686
04/05/06 10:13
04/05/06 10:13
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
I guess the game I wanted to create for so long now exists in some way - at least most of it. Maybe I should search for another game idea, because there is no way I can compete with this brilliant game

Re: Daemonica [Re: FBL] #69687
04/05/06 11:03
04/05/06 11:03
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
wow, thats looking damn good. very nice artwork!

i hope that the download speeds up a little.

Re: Daemonica [Re: ello] #69688
04/05/06 11:50
04/05/06 11:50
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Thxn for the links you guys.
@Templar, your download is for the full game and will
take me more than 20h. download
So I'll take the demo version.
I'll give you my comments on the demo later.

Cheers

Frazzle


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Re: Daemonica [Re: frazzle] #69689
04/05/06 11:57
04/05/06 11:57
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
That is the full game but you are only allowed to play 60 minutes then you have to pay for it.

It looks very professional. Colors are well chosen and I like all those shadows at the terrain and lights coming out from the windows. What a nice ambient.

How did you project all those shadows? Is it made with a shader?

Best regards.


Models, Textures and Games from Dexsoft
Re: Daemonica [Re: Machinery_Frank] #69690
04/05/06 13:01
04/05/06 13:01
Joined: Sep 2002
Posts: 758
Sunny Scotland
xoNoid Offline
Developer
xoNoid  Offline
Developer

Joined: Sep 2002
Posts: 758
Sunny Scotland
Arrg noo the trial ran out just as it was getting good. . Looks like I cant buy it also because I live in the U.K

Re: Daemonica [Re: xoNoid] #69691
04/05/06 13:44
04/05/06 13:44
Joined: Jan 2003
Posts: 710
T
Templar Offline OP
Developer
Templar  Offline OP
Developer
T

Joined: Jan 2003
Posts: 710
Thank you guys! I am kind of busy now, but as soon as I have some spare time I will do my best to answer all your questions.

@xoNoid: I believe that there are some online sellers that may allow you to buy Daemonica from outside USA/Canada. One of them is I think TotalGaming.net (link).

I haven't tried that though, so if any of you guys who live outside US/Canda buy the game there or have any experience with them, please post your findings here. Thanks!!

Re: Daemonica [Re: Templar] #69692
04/05/06 18:41
04/05/06 18:41
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
Im still wondering about how you did the terrain

Could it be, that the terrain is split into a umber of Models, that
have been skinned with some kind of render-to-texture?

Or is it some kind of tricky shader?

Please give us a hint

Re: Daemonica [Re: Damocles] #69693
04/05/06 19:18
04/05/06 19:18
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Man Templar, your game
That's crazy, how long did it took you to make the game ??
I like it alot, my trial version just ran out of time
And I was just getting at the good stuff

Now about the gameplay, the story is good but a bit to long, this
is going to get boring after a while, all that reading
But that just a detail, I think.
Some like much text and some not.
I think the long text would be good when you have some cut scenes.
Something about the controls, the player follows the mouse
commands very very good, amazing, really great scripting there !!
Btw, did you did the scripting part or what ??
But if I had made the game I would made it a FPV in staid of a 3PV
I think the user would see more of the enviroment at that way.

But overall, a great amzing game, brilliant made, nice models
great gameplay but(there is always a but , don't worry)I don't
like the long story line and the text.

90/100

Good:
Gameplay 9
Graphics 9
Sound 10
Value 10
Tilt 9


Bad:
Story line (a bit to long) 7

I hope the games sells good Templar and I'm sure it will.

Cheers

Frazzle

Last edited by frazzle; 04/05/06 19:28.

Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Daemonica [Re: Templar] #69694
04/05/06 19:20
04/05/06 19:20
Joined: Aug 2005
Posts: 84
Europe, Belgium, Flanders
RubyCom Offline
Junior Member
RubyCom  Offline
Junior Member

Joined: Aug 2005
Posts: 84
Europe, Belgium, Flanders
This is a very good looking game...
I'm impressed, don't now what to say...

...
...

Oh I now, I'm downloading the demo right now


email: info@rt-adventures.tk site: [url=http://www.rubycom.be]www..rubycom.be/url]
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