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Re: Daemonica [Re: Damocles] #69675
04/04/06 21:55
04/04/06 21:55
Joined: Jan 2003
Posts: 710
T
Templar Offline OP
Developer
Templar  Offline OP
Developer
T

Joined: Jan 2003
Posts: 710
@Damocles: there is a localized (even the voiceovers) german version coming out very soon. It is published by Frogster Interactive AG.

Re: Daemonica [Re: Templar] #69676
04/04/06 22:06
04/04/06 22:06
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
Ok, sounds good.
Sad, that there is only the german version available here,
as 95% of the localizations are done worse to games in germany...

I will comment further, just waiting for the demo to download.
How long did you guys work on that game altogether?

Re: Daemonica [Re: Damocles] #69677
04/04/06 23:03
04/04/06 23:03
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
Well:

Best game made with 3dGS I have seen so far!
(From what I can tell from the demo)

Some really minor odds are offset by the vast majority of
grafical eyecandies and nice controlls.

I would really know how you have made the terrain.
Is that a Model, a Terrain, or Blocks?
I shure cant tell! It looks amazing.

Just one addition: the movement of the playermodel could
take a bit more time to turn, and "drag behind" a bit more.

Re: Daemonica [Re: Orange Brat] #69678
04/05/06 00:24
04/05/06 00:24
Joined: Aug 2005
Posts: 186
Beneath the Surface
alpha12 Offline
Member
alpha12  Offline
Member

Joined: Aug 2005
Posts: 186
Beneath the Surface
@Templar
wow,you making my 3DGS mood back again,thx man for the 'power'

Re: Daemonica [Re: alpha12] #69679
04/05/06 05:54
04/05/06 05:54
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
I watched the trailer a week ago (or some days) at gametrailers.com. Very good work and good promotion you have.


:L
Re: Daemonica [Re: EX Citer] #69680
04/05/06 06:27
04/05/06 06:27
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
i stood up this morning and couldnt believe my eyes, simply amazing!

now i know that graphically the game i plan is possible indeed with gamestudio, you just proved it

hoping the download will finish until i have to go to the university. may i ask you how big your team was and what software did you use to let the team communicate, handle files, art, discuss and so on?

greetings, whats your next game?

Re: Daemonica [Re: ulf] #69681
04/05/06 07:27
04/05/06 07:27
Joined: Aug 2002
Posts: 365
netherlands
Lennart_hillen Offline
Senior Member
Lennart_hillen  Offline
Senior Member

Joined: Aug 2002
Posts: 365
netherlands
I'm amazed, simply amazed.
At the moment I can't test out the demo, but I'll check it out as soon as I get home. The screenshots look awesome though, and I've watched the trailer; simply beautiful. Very interesting indeed!

congratulations!

Re: Daemonica [Re: Lennart_hillen] #69682
04/05/06 07:59
04/05/06 07:59
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
just played it now and i have to say by far the best a6 game ever. i really like the mood especially at the graveyard. i only played 15 minutes and wow!

just have another quick question iam very interested in. i saw you used some kind of terrain and streets. how where you able to do that? or do you use blocks and both terrain? what terrain shader did you use? thanks in advance!

Re: Daemonica [Re: Lennart_hillen] #69683
04/05/06 08:04
04/05/06 08:04
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Congrats! It looks great. I hope everything goes well sales wise!

P.S - Hope you can fill us in how Meridian4 worked out for you in the near-future. Appreciate any advice, Thanks.

Re: Daemonica [Re: William] #69684
04/05/06 09:10
04/05/06 09:10
Joined: Aug 2003
Posts: 752
bredebrothers Offline
User
bredebrothers  Offline
User

Joined: Aug 2003
Posts: 752
Amazing, you did a great job, good luck with the sales in Germany.
This is one of the games which shows that it is possible with 3DGS to develop a commercial title. well done

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