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3 registered members (vince, AndrewAMD, 1 invisible),
5,031
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Key:
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Re: Daemonica
[Re: RubyCom]
#69695
04/06/06 06:45
04/06/06 06:45
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Joined: Jan 2003
Posts: 710
Templar
OP
Developer
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OP
Developer
Joined: Jan 2003
Posts: 710
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Hi guys, thank you for your kind words! I finaly get to answer your questions: - the only shader that we use is a very simple one for the water. - the terrain consists of several aligned uv mapped models - what you see on the ground is really in the texture - no shaders, no dynamic shadows (except for the characters), no rendering to texture - Daemonica was being developed slightly over one year - in the development process we used even some expensive software (namely Maya, because we already had the licence then) but all we did is surely possible even with some less expensive tools (or even free GNU software such as Gimp for 2D etc.) - I wrote the story, dialogues and scripted the game @frazzle: later in the game it's less dialogs and more things "happening". Believe me. I know.  Whether the game will sell or not - we'll see.  The reviews I've found so far look promising though: Game Zone 79% BonusStage 84% AmpedIGO 70% Engamic 75% GameHacking 80% etc. So, again, thank you all! T. EDIT: Quote:
This is one of the games which shows that it is possible with 3DGS to develop a commercial title
Who said it wasn't possible? If I am not mistaken, Nardulus has sold over 100,000 units of his game some time ago (I believe it can be found on this forum) which is absolutely fantastic! Now, if 100,000 sold units doesn't qualify A6 as being an engine good enough to produce commercial titles, then I don't know what does...
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Re: Daemonica
[Re: ulf]
#69697
04/06/06 07:52
04/06/06 07:52
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Joined: Oct 2004
Posts: 1,856
TheExpert
Senior Developer
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Senior Developer
Joined: Oct 2004
Posts: 1,856
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i like it a lot , and graphics are great. Pro quality indeed. It's screen shots should be in 3DGS Web site page to show that if you are talented A6 can do the job very well  Is there a demo ?
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Re: Daemonica
[Re: Orange Brat]
#69699
04/06/06 20:07
04/06/06 20:07
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Joined: Feb 2006
Posts: 371 New England
Rad_Daddy
Senior Member
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Senior Member
Joined: Feb 2006
Posts: 371
New England
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It is too bad the demo is soo large, I have been downloading for 12 hours, and it still isnt done  . The pictures are very nice, the textures are done beautifully... all in all a very professional-looking game. I am very anxious to play the demo, maybe someday I will get cable  .
"Read not to contradict and confute, nor to find talk and discourse, but to weigh and consider." Sir Francis Bacon
www.deckscapedesign.com
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Re: Daemonica
[Re: frazzle]
#69701
04/07/06 13:49
04/07/06 13:49
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Joined: Sep 2005
Posts: 357 Florida
Hellcrypt
Senior Member
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Senior Member
Joined: Sep 2005
Posts: 357
Florida
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The way you did your demo is not a good idea. It takes forever to download it, and can only play for 60 mins. You should have limited it to about 50-100mb so people can enjoy the demo and long as they want, this 400 mb repels people who want to try the demo.
I do not solve problems.... I prevent them.
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Re: Daemonica
[Re: Damocles]
#69703
04/07/06 18:11
04/07/06 18:11
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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I think Hellcrypt is right there, a 400 mb download for a demo is much but it was the only site I had visited to get the demo  The downloading part from the site I gave wasn't that bad, 15 min I thought. But in another way is Damocles right to, it's just a marketing trick to make it more attractive to the user 
Last edited by frazzle; 04/07/06 18:15.
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Daemonica
[Re: frazzle]
#69704
04/07/06 21:23
04/07/06 21:23
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Joined: Feb 2006
Posts: 371 New England
Rad_Daddy
Senior Member
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Senior Member
Joined: Feb 2006
Posts: 371
New England
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Sorry, frazzle, but I am on dial-up. A highspeed server isnt going to do much for me. Thank you, though, for the link, it is faster than what I was previously using. Anyways, I will give a better review after I have played the demo.
"Read not to contradict and confute, nor to find talk and discourse, but to weigh and consider." Sir Francis Bacon
www.deckscapedesign.com
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