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Re: Daemonica [Re: RubyCom] #69695
04/06/06 06:45
04/06/06 06:45
Joined: Jan 2003
Posts: 710
T
Templar Offline OP
Developer
Templar  Offline OP
Developer
T

Joined: Jan 2003
Posts: 710
Hi guys,

thank you for your kind words!

I finaly get to answer your questions:

- the only shader that we use is a very simple one for the water.

- the terrain consists of several aligned uv mapped models

- what you see on the ground is really in the texture - no shaders, no dynamic shadows (except for the characters), no rendering to texture

- Daemonica was being developed slightly over one year

- in the development process we used even some expensive software (namely Maya, because we already had the licence then) but all we did is surely possible even with some less expensive tools (or even free GNU software such as Gimp for 2D etc.)

- I wrote the story, dialogues and scripted the game
@frazzle: later in the game it's less dialogs and more things "happening". Believe me. I know. Whether the game will sell or not - we'll see. The reviews I've found so far look promising though:

Game Zone 79%
BonusStage 84%
AmpedIGO 70%
Engamic 75%
GameHacking 80%
etc.

So, again, thank you all!

T.

EDIT:

Quote:

This is one of the games which shows that it is possible with 3DGS to develop a commercial title




Who said it wasn't possible? If I am not mistaken, Nardulus has sold over 100,000 units of his game some time ago (I believe it can be found on this forum) which is absolutely fantastic! Now, if 100,000 sold units doesn't qualify A6 as being an engine good enough to produce commercial titles, then I don't know what does...

Re: Daemonica [Re: Templar] #69696
04/06/06 07:28
04/06/06 07:28
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
thanks for the explaination templar, the shadow of the trees is in the groundtexture of the terrain? or how have you done that?

all in all i think this game will sell, its very very moody and shows that a game doesnt need the newest shader or graphics but a good feeling where you can get lost/dream and a good story.

you did what everyone here is dreaming of, be proud of yourself and keep on going!

Re: Daemonica [Re: ulf] #69697
04/06/06 07:52
04/06/06 07:52
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
i like it a lot , and graphics are great.
Pro quality indeed.

It's screen shots should be in 3DGS Web site page to show that if you are talented A6 can do the job very well

Is there a demo ?

Re: Daemonica [Re: TheExpert] #69698
04/06/06 09:21
04/06/06 09:21
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
Quote:

Is there a demo ?




See post #1 and #2.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Daemonica [Re: Orange Brat] #69699
04/06/06 20:07
04/06/06 20:07
Joined: Feb 2006
Posts: 371
New England
Rad_Daddy Offline
Senior Member
Rad_Daddy  Offline
Senior Member

Joined: Feb 2006
Posts: 371
New England
It is too bad the demo is soo large, I have been downloading for 12 hours, and it still isnt done . The pictures are very nice, the textures are done beautifully... all in all a very professional-looking game. I am very anxious to play the demo, maybe someday I will get cable .


"Read not to contradict and confute, nor to find talk and discourse, but to weigh and consider." Sir Francis Bacon www.deckscapedesign.com
Re: Daemonica [Re: Rad_Daddy] #69700
04/07/06 10:29
04/07/06 10:29
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Here Rad_Daddy, use this link to another demo of
Daemonica.
It's a German site so I hope you know the language a bit

http://www.4players.de/4players.php/download_info/PC-CDROM/Download/45204.html

I'm sure this one doesn't take 12h.

Last edited by frazzle; 04/07/06 10:30.

Antec® Case
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Re: Daemonica [Re: frazzle] #69701
04/07/06 13:49
04/07/06 13:49
Joined: Sep 2005
Posts: 357
Florida
Hellcrypt Offline
Senior Member
Hellcrypt  Offline
Senior Member

Joined: Sep 2005
Posts: 357
Florida
The way you did your demo is not a good idea. It takes forever to download it, and can only play for 60 mins. You should have limited it to about 50-100mb so people can enjoy the demo and long as they want, this 400 mb repels people who want to try the demo.


I do not solve problems.... I prevent them.
Re: Daemonica [Re: Hellcrypt] #69702
04/07/06 14:37
04/07/06 14:37
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
It is this marketing Idea of downloading the game,
playing it, and if you want, purchase and activate it right away.
(it is the inactive full version i guess)

I would have liked a demo without timelimit too....

Re: Daemonica [Re: Damocles] #69703
04/07/06 18:11
04/07/06 18:11
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
I think Hellcrypt is right there,
a 400 mb download for a demo is much but it
was the only site I had visited to get the demo
The downloading part from the site I gave
wasn't that bad, 15 min I thought.
But in another way is Damocles right to,
it's just a marketing trick to make
it more attractive to the user

Last edited by frazzle; 04/07/06 18:15.

Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Daemonica [Re: frazzle] #69704
04/07/06 21:23
04/07/06 21:23
Joined: Feb 2006
Posts: 371
New England
Rad_Daddy Offline
Senior Member
Rad_Daddy  Offline
Senior Member

Joined: Feb 2006
Posts: 371
New England
Sorry, frazzle, but I am on dial-up. A highspeed server isnt going to do much for me. Thank you, though, for the link, it is faster than what I was previously using. Anyways, I will give a better review after I have played the demo.


"Read not to contradict and confute, nor to find talk and discourse, but to weigh and consider." Sir Francis Bacon www.deckscapedesign.com
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