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Physics/Gravity/Rotation #70047
04/08/06 01:32
04/08/06 01:32
Joined: Apr 2006
Posts: 36
P
pwy Offline OP
Newbie
pwy  Offline OP
Newbie
P

Joined: Apr 2006
Posts: 36
I'm a newbie and just wondering if anyone can help me out here.

For some reason my character seems to work fine walking around--turning and what not. But, when he hits a slope to walk up, he spins like crazy shoots up to the cieling, hits it, then slams on the floor. Oh, and bounces a few times.
This is pretty cool of course. I laughed my @$$ off! But not really what I had in mind.

Can someone point me in the right direction for: having a character walk, turn, and go up or down inclines/slopes?

Thanks in advance!

Re: Physics/Gravity/Rotation [Re: pwy] #70048
04/08/06 05:24
04/08/06 05:24
Joined: Apr 2006
Posts: 36
P
pwy Offline OP
Newbie
pwy  Offline OP
Newbie
P

Joined: Apr 2006
Posts: 36
Dear God! How embarassing.

I figured it out...

c_move( player , vector( 0 , 10 , -5 ) , nullvector , GLIDE );

-5 and GLIDE.

That easy.


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