hi,
I recently ran through a basic tutorial (basics by RJD) and a few things aren't doing what they should. First of all, I assigned my character's properties as player_walk_fight. For some reason though, I can't seem to walk 'normally'. The forward and back keys strafe the player left and right, and the left and right keys don't seem to do anything, except for when you're strafing, they seem to turn you.

Secondly, there's a red tint to the sun's lighting. even though I adjusted this and updated the lighting, it still remains.

Animations- everything looks fine except their a bit too fast. Any way to adjust the FPS only for the anims of player one?

F7- you have to hit the F7 key in order to go into #rd person mode. I'd rather the game not have a First Person mode at all. Might I ask how to change this?

A door- this is the least important of my questions. When I begin a new level in order to make a door, the tutorial says to create a new script. I had copied the cube from my old map and pasted it into this new map as the door. Yet there is now no option to create a new script. Any ideas why?

A question about textures- For some reason, my textures got messed up when I had imported my 3ds file into MED. I just now decided to deal with the problem. Might there be a way to change this? Maybe, replacing the current uv map seen in MED with another? Or is there a way to replace the current UV map? Thanks very much!

EDIT: I think the reason the player walks in the wrong direction is because the model has to be rotated in MED- is that a possibility? But if I rotate it in MED, it seems to mess up the anims, because I can't seem to select both the bones and the model to rotate. Any ideas how to fix this? Thanks again

Last edited by mussashimits3; 04/11/06 01:33.