You access shaders through the Engine, not through your modelling program.
An easy way to use shaders is to use them from tutorials and then follow the instucitions of how to implement them.

The best is you start with the Shaders offered in the 3dgs wiki(-> http://www.coniserver.net/wiki/index.php ).

Last edited by Michael_Schwarz; 04/18/06 06:23.

"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku