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2 registered members (TipmyPip, 1 invisible),
4,642
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spiders. |
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Key:
Admin,
Global Mod,
Mod
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Re: IceX 2.0 Release Version
[Re: Spring06]
#71587
05/18/06 18:36
05/18/06 18:36
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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Quote:
2.) Compatibility and Requirements:
- IceX 2.0 needs a graphics card not older than a GeForce2 (for fixed functions pipeline effects)
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Re: IceX 2.0 Release Version
[Re: AndyH]
#71588
05/21/06 15:44
05/21/06 15:44
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Joined: Dec 2004
Posts: 32 England
AndyH
Newbie
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Newbie
Joined: Dec 2004
Posts: 32
England
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Quote:
I think an update is forthcoming, but I recommend that you do not buy this program until you read here that it is functional!
Andy
Although a tiny 'user fix' was published to try to address huge problems with this program the application still does not work.
So I recommend nobody else spends money on IceX2 until it is proven to function according to it's advertised specifications.
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Re: IceX 2.0 Release Version
[Re: AndyH]
#71589
06/09/06 22:54
06/09/06 22:54
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Joined: Mar 2005
Posts: 82 Switzerland, Oberriet
proteK
Junior Member
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Junior Member
Joined: Mar 2005
Posts: 82
Switzerland, Oberriet
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Grosses Lob an Oliver2s - der IceX Editor räumt viele Hindernisse aus dem Weg. Meiner Meinung nach, war das bearbeiten von Terrains bisher eines der mühsamsten Dinge überhaupt, da unser Projekt ganz ohne Blocks geplant ist, und nur Terrains und Mdls genutzt werden, ist der IceX Editor ein unumgängliches Programm.
Die Acknex Engine bietet meiner Meinung nach erst mit der Prof. Version alle nötigen Voraussetzungen um alle Techniken einzusetzen. :-)
Danke an Oliver2s für den IceX
Protek
Last edited by proteK; 06/09/06 22:58.
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IceX 2.0 Patch Beta
[Re: oliver2s]
#71592
06/27/06 14:38
06/27/06 14:38
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Joined: Aug 2002
Posts: 3,258 Mainz
oliver2s
OP
Expert
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OP
Expert
Joined: Aug 2002
Posts: 3,258
Mainz
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Here's the update. It's a beta patch. The problems should be solved with this patch. NOTE: some levels with tga-skin-entities lost their "flare" flag. This can be solved by re-checking the flare flag manually. Copy the files in the update into your IceX2 folder and replace the old files. IceX2 Update Deutsch IceX2 Update English
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Re: IceX 2.0 Patch Beta
[Re: oliver2s]
#71593
06/27/06 17:20
06/27/06 17:20
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Joined: Aug 2005
Posts: 343 Germany
HPW
Senior Member
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Senior Member
Joined: Aug 2005
Posts: 343
Germany
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Das Metal Flag kann immer noch nicht wieder entfernt werden, sobald man es auf eine Entity angewendet hat.
Evil Blood (v. 0.52) RPG Commport.de (Social Network Community)
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IceX 2.0 small video
[Re: HPW]
#71594
06/28/06 14:17
06/28/06 14:17
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Joined: Aug 2002
Posts: 3,258 Mainz
oliver2s
OP
Expert
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OP
Expert
Joined: Aug 2002
Posts: 3,258
Mainz
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Today I made a video to show how to use all features and what IceX2 can do: http://www.youtube.com/watch?v=H1hMDEiE2oA@HPW: Ja ich weiß, in dem Update is nur der Export und die WMP Entity Sache gefixt. Den das Metal Flag hat mit den Materials eh keinen Einfluss auf die Entities.
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