Yes *g* got a bright lamp over my head... (Sorry, in my holidays my english is turned out ->I´m ger )

If you set, say, main.wdl in your level (Map Properties) and define there 'var somewhat;' you can use this in all scripts, if its declined _before_ the includes and other functions eg:

var blabla;

include <something.wdl>;

If you decline a Var in, say, 'something.wdl' you can use it in something.wdl and in all fallowing scripts eg:

include <render.wdl>;//Can´t use the var here in this script
include <something.wdl>;//Decline the Var here
include <a_car.wdl>;//and you can use it in this script


And if you change it in one script, it has the same new value in all other scripts...

Is that what you meant?