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Re: Terrain-Creation Programs - Which do you prefe
[Re: Penneywize9]
#72070
04/25/06 00:50
04/25/06 00:50
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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There's Terragen as another one, but I don't use it. I use MED and I don't make HMP terrains, I make MDL terrains due to the many more advantages of MDL terrains.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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Re: Terrain-Creation Programs - Which do you prefe
[Re: ulillillia]
#72071
04/26/06 00:34
04/26/06 00:34
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Joined: Apr 2006
Posts: 40 Montreal, QC
Penneywize9
OP
Newbie
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OP
Newbie
Joined: Apr 2006
Posts: 40
Montreal, QC
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AAAAAaaaaaaaannnd... Still no answers! are people just looking at this thread and saying 'stfu noob'? Surely everyone has a preference in terms of what terrain generators they use. Let's discuss them! You like World Builder above all else? okay. Why? What features does it have... Is it easy to bring into GS? All this is up for discussion. Please keep in mind that this thread isn't just for me, hopefully many other developers who are new to A6 will see this thread and gain some useful insights from it -- that is, if people start putting in their two cents!
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Re: Terrain-Creation Programs - Which do you prefe
[Re: sinnlos]
#72074
04/26/06 08:12
04/26/06 08:12
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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IceX2 is a fantastic tool. Freeworld 3d is another very good alternative.
Worldmachine and L3DT are good generators with very cool options to generate realistic looking terrains. They are a bit more complicated as IceX2 and Freeworld but are better generators. But they lack the interactivity that IceX2 and Freeworld 3D provide.
Terragen is an interesting generator and has superb rendering quality (for terrain and water, the clouds are bit simple). But the interactivity while deforming terrains is not very useful.
Vue5 can generate, export and deform terrains.
My favourites are IceX2 and Freeworld 3D.
Best regards, Frank
Models, Textures and Games from Dexsoft
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Re: Terrain-Creation Programs - Which do you prefe
[Re: rstralberg]
#72078
04/26/06 20:54
04/26/06 20:54
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Joined: Sep 2002
Posts: 758 Sunny Scotland
xoNoid
Developer
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Developer
Joined: Sep 2002
Posts: 758
Sunny Scotland
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Quote:
Have a check on Large 3D terrain generator. Its free and a great software.
Creates Heigtmaps, Normalmaps, Lightmaps and Texturemaps.
Hmm interesting. What method do you use for importing into gamestudio. As in apart from using heightmaps that seems to screw everything up in WED.
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