Glad to see you continuing to move along.

All of your concerns listed above can be overcome without much problem. Never under estimate the power of compacting data into a string and using send_string() or send_string_to(), decoding the info in the string when it arrives at it's destination. If used right under certain circumstances this can be a very powerful command. Send_var() and send_var_to() on the otherhand are pretty much worthless in alot of situations, especially when it comes to arrays, because you can not send a single variable of the array, it always sends the entire array. Babbling now.

I might explain more about this later if you get to a point where it is really necessary. My first ever attempt at 3DGS muliplayer, long, long ago in a galaxy before 3DGS networking really worked at all, I used this method extensively.

I can just imagine you thinking, "What the heck does this have to do with any problem I just listed in my last few post?" Answer, nothing and everything. If 3DGS doesn't supply a command you need or give you as many skills as you need, etc, you may have to think outside the box a bit in transfering multiplayer data.

Just some precognition stuff,
Loco


Professional A8.30
Spoils of War - East Coast Games