hey there, iam sorry for the big delay in this thread. i had enyojed the summer and relaxed a bit. also iam busy completing our game "utz wollewutz 3d" wich will be done in some weeks with a6.
this project here is not canceled, it will be continued - however with another engine. i found out torque is much more suitable for this job. with 3dgs you will have to do so many workarounds and still not get the capabilities the torque network engine gives you right away in terms of networking.
i dont want to wait years for vital a6 multiplayer features.
dont get me wrong, a6 is a very good engine for small singleplayer games - even small multiplayer might be possible.
i dont think ill come back to a6 for the current multiplayer project. after the time of summer i came back to the forums and realised i havent missed much. looks like no interesting projects are under development right now. 1 employee also left the conitec team.
i really hope things get better soon here, its hard to switch the engine after the work you put into working with it.
maybe ill release the code of the project i already have once iam a bit ahead in developing with torque.
greetings