Yep, this is what I thought as well. The same goes for the multitexturing; I don't think this is all done during runtime but is rather precalculated by the editor. The question is: How does the editor do it? I want to be able to blend textures, too!
Last edited by The Matrix; 05/05/0613:03.
Formerly known as The Matrix - ICQ 170408644
I've been here for much longer than most people think. So where's my "Expert" status?