Yep, this is what I thought as well. The same goes for the multitexturing; I don't think this is all done during runtime but is rather precalculated by the editor.
The question is: How does the editor do it? I want to be able to blend textures, too!

Last edited by The Matrix; 05/05/06 13:03.

Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?