Quote:
I just use pixel_to_bmap. That's not fast enough.
I just contributed some code that lets you paint in real-time on a mesh skin. It is actually quite fast and can save the final image as a *.tga file. It could easily be adapted to paint textures on terrain. The code is quite simple really, take a look http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/652640/an/0/page/0#Post652640 I’m currently working on soft brushes, and painting with textures, so these features will come in the next version of the code.
Cheers
Nagshi
No rest for the wicked. __________________________ Ironbound Studios__________________________
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