Well, I have an annoying problem, here.

I have a door built as a map entity. The problem is that one side is too bright.

I try the most common issus and I can say:
1. The door is not interscting any block
2. The lights in entity are the same as the level.

Here is one side of the door.
Here is the "bright" side of the same door.

How can I fix this?

Thanks!