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Re: World Aware AI - Get it free! (sourcecode!)
[Re: RobH]
#73238
05/07/06 15:52
05/07/06 15:52
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Joined: Mar 2001
Posts: 3,298 Beverly, Massachusetts
Rhuarc
OP
Expert
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OP
Expert
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
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Quote:
Have a logo or something to include it in the credits and before starting the game?
You can snag the logo displayed on the old testing page at: http://www.worldawareai.com/
I'll post a jpg of the logo so you don't have to screenshot it from the site (it's flash) soon as well.
I will also be putting a WIKI up for documentation- this way as I develop it further in documentation, you can see it right away-- and even add to it if you want .
-Rhuarc
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World Aware AI source release -WIKI online
[Re: Rhuarc]
#73239
05/07/06 16:42
05/07/06 16:42
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Joined: Mar 2001
Posts: 3,298 Beverly, Massachusetts
Rhuarc
OP
Expert
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OP
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Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
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The wiki is now up at: http://wiki.worldawareai.com/Please check the wiki in a few hours for more details about the system. I am considering a WACAI modder program, where you can design mods to the system and release them to the public under similar terms of WACAI- when they are used commercially with a license to WACAI, you will be paid a small percentage of the license fee, and can optionally add a additional price tag for commercial use that gets tagged onto the base source commercial license. This is an idea in development- that will hopefully stimulate the furtherment of the product, make it more useful for developers and still cheap as hell, and also stimulate some cash for other developers Please give me input on this idea if you have any! Input input input! UPDATE: I have added some content to the wiki; including extensive docs on the "Demo" sample included in the release. The Attack state is now fully documented. Cheers, Rhuarc
Last edited by Rhuarc; 05/07/06 22:05.
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Re: World Aware AI source release -WIKI online
[Re: Mondivirtuali]
#73243
05/14/06 17:41
05/14/06 17:41
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Joined: Aug 2002
Posts: 96
AAM
Junior Member
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Junior Member
Joined: Aug 2002
Posts: 96
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I tried the demo and took a look at the code and i like it , its built on a soild ground but to be honest i dont want to be enthusyastic about it then it turnes to be a dead end solution like a couple of experiences i had before..
And to tell the truth you really saved my ass with the wacai system it really came on its time.
But im still struggling to implement your ai to my game and the models still apear as if life has bean snatched out of them... and i couldnt find on the page how to implement the ai.
If You Treat a Persone As He Is He Will Be As He Is,
But If You Treat Him As He Should Be , He
Will Be As He Should Be ,And Can Be.
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Re: World Aware AI source release -WIKI online
[Re: AAM]
#73244
05/16/06 05:26
05/16/06 05:26
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
Senior Developer
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Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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This is awesome!!! Thanks a whole lot for releasing this great piece of work bud. I've been waiting for this. Quote:
Pretty pathetic turnout...
Last time I release something like this I guess...
Sorry man. I hate when people are rude and take things without commenting. I appreciate your contributions very much.
btw I like the song in your sig.
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Re: World Aware AI source release -WIKI online
[Re: Nadester]
#73246
05/17/06 16:17
05/17/06 16:17
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Joined: Mar 2001
Posts: 3,298 Beverly, Massachusetts
Rhuarc
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Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
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Quote:
No one finds it interesting because I totally limewire'd this stuff like a year ago. Jeez Dan, get with the picture son ^^
Either that or I gave you an FTP account for the project sourcebin with threat of cauterization of your genitals with a branding iron .
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