Gamestudio Links
Zorro Links
Newest Posts
Camera always moves upwards?
by NeoDumont. 01/12/26 09:39
Alpaca Plugin v1.5.2 Release
by kzhao. 01/11/26 13:42
Alpaca Plugin v1.4.0
by kzhao. 01/11/26 13:38
separating groups of 3 digits by a comma
by joe_kane. 01/11/26 00:01
MRC.c and WFO
by joe_kane. 01/10/26 23:58
BarOffset (default = 940 for daily bars?
by joe_kane. 01/10/26 23:46
NOMAX undeclared identifier.
by Petra. 01/09/26 21:12
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
2 registered members (AndrewAMD, Quad), 3,103 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
promfast, joe_kane, Namitha_NN, Syndrela, agasior
19190 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
A shadow on my terrains #73254
05/05/06 04:03
05/05/06 04:03
Joined: Aug 2003
Posts: 716
Canada, Toronto
thegamedesigner Offline OP
User
thegamedesigner  Offline OP
User

Joined: Aug 2003
Posts: 716
Canada, Toronto
Hello, I just put two terrain mesh .hmps next to one another, and everything is good except for the shadow on the left one, I am not sure how to get rid of it. I dont need light for this at all, so can I turn off the whole kaboodle? Have the two meshes have the same light?



Thanks for all help,
thegamedesigner.


My games - www.spyeart.com
Re: A shadow on my terrains [Re: thegamedesigner] #73255
05/05/06 06:08
05/05/06 06:08
Joined: Feb 2005
Posts: 84
Istanbul, Turkey
D
dano Offline
Junior Member
dano  Offline
Junior Member
D

Joined: Feb 2005
Posts: 84
Istanbul, Turkey
You could set the "unlit" flag in both terrains properties in WED.

Also try including the material.wdl in your project for realtime light adjustments-once youve set it up you can fiddle with ambient, diffuse + spec light values just by hitting the M key + cursors- your terrain will automatically be assigned the mat_terrain material unless youve given it special mat of your own.

Apart from that, dont know.

Re: A shadow on my terrains [Re: dano] #73256
05/05/06 07:53
05/05/06 07:53
Joined: Aug 2003
Posts: 716
Canada, Toronto
thegamedesigner Offline OP
User
thegamedesigner  Offline OP
User

Joined: Aug 2003
Posts: 716
Canada, Toronto
That picture is of the meshs with unlit on. I will try fiddling materials, but it seems like I need less, not more. That shadow on the left one, running down the line, the whole difference in light, it seems like I should turn something off.

thanks
thegamedesigner


My games - www.spyeart.com

Moderated by  HeelX, rvL_eXile 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1