I was wondering if this would be possible or if anyone has tried such a thing.
My idea is to put place a newton ragdoll that is invisible in the exact place as my character which is bone animated, move the bones (not rotate) to the exact position of the newton ragdoll body parts - arm bone follows ragdoll arm, etc.
Or can you only rotate bones, not move them absolutely. I am thinking about putting some time into getting this working, but if someone knows this to be impossible, it might save me some time. Thx
