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Re: [newton ] - ragdoll - is this idea possible?
[Re: slacker]
#73320
05/08/06 11:29
05/08/06 11:29
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Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
Expert
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Expert
Joined: Jan 2004
Posts: 3,023
The Netherlands
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Quote:
hey thanks for the informative post Christian! I have a working ragdoll from an old newton demo. It doesn't use bone animation however but rather employs multiple body parts.
I was hoping to use this to drive a bone model, by attaching the corresponding body parts. not rotating, but moving - I know there is a bone move command, I am not sure if this will do what I need tho.
My fall back approach right now is to use a segmented model for crazy death, falling downs stairs, etc. anims at a distance, where the segmented model will not be that noticeable.
lol, yeah, i once uploaded a demo of my ragdoll, look for it under showcase 1, it's somewhere over there  good luck, regards
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