I'm just wondering - how can I disable gouraud shading in the engine for selected models? If possible, is there a way to set a flag to each model polygon to choose between using flat shaded (as MED has) and gouraud shaded? If so, how can I do this?
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
Re: Gouraud shading in the engine - how to disable
[Re: ulillillia]
#73731 05/10/0618:5305/10/0618:53