To run it multiple times I publish it and start the server and clients by batch files.

IMPORTANT!!!
Do NEVER EVER mix up published and development versions they are not compartible and you'll not know what happens in game!!!



I just finished the movement code (which is quite good I think), a few days ago I made a meele attack system (no stats used yet, only attack recognition) and a few hours ago I made the name and message system.

Thus I could now implement something like status values (strength, dexterity ect.) and maybe a simple level up system or changing weapons with extra weapon models or stuff like that.
If you have a specific "request" on what's important just tell me.

So that's what it looks like so far (I think I'll upload a first version soon):










My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)