It seems that some people logged in with an old version because there are some player models with ID 0 around the fireplace within the ground.

Until the next version it'll take some time since I want to complete the inventory/ item pickup/ enemy smackdown + item-drop systems. (thus some things to be able to test item/ inventory stuff)

But amazingly the server is still up even after some players ran into it with the old version...


The actual version I'm developing at the moment already has a version check build in.
That means you'll get noticed when your version is out of date.
If you have such an old version that does not even have a version check system (like the one running on BoH_Havor's server) and you try to log in the server gets kind of... nasty...
He'll just remove your player model which causes your local game to crash (empty pointer).
But it was the only possibility to keep old versions cut off from newer ones...


Nevertheless I was able to log into BoH_Havoc's server and walk around.


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)