Is there a way to use the subdivide and reduce functions, inside of MED, on only a selected area of your terrain. I have, of course, already tried the flat out... select the area I want to reduce, click reduce, but it didnt work. Perhaps there is another way?

The reason I ask, is because I really would like to avoid doing it by hand. In an optomization test, I realized that I had a lot of almost flat land, that didnt need nearly as many polyies as it had. So, I deleted the whole thing, made it 2 polyies, and ran it to compar FPS. I saved around 15-25FPS, on average, when looking at the entire terrain from above. However, I dont really want to take ALL of the vertecies away, because the terrain wasnt completely flat. So, I would like to simply reduce vertex count. If this isnt available, I feel that it should really be considered, because it could really save some time when optomizing terrain. Thank you in advance.

Raddaddy


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