I've read that the new engines in coming years will have to be multithreaded to take advantage of the multiple cpus found in new computers and consoles. Such as the PS3 which I believe has 8 cells/cpus. On the other hand, some say its not possible to completely multithread an engine. Is this true? If so, then how are all these cpus going to be taken advantage of past using them soley for physics? I don't know too much about the inner workings of engines, and thank you for any further understanding on this.


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